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power-apps-codeapps-blog-part2/node_modules/@fluentui/react-tree/lib/components/FlatTree/useFlatControllableCheckedItems.js

89 lines
3.7 KiB
JavaScript

'use client';
import { useControllableState } from '@fluentui/react-utilities';
import { ImmutableMap } from '../../utils/ImmutableMap';
import * as React from 'react';
import { createCheckedItems } from '../../utils/createCheckedItems';
export function useFlatControllableCheckedItems(props, headlessTree) {
return useControllableState({
initialState: ImmutableMap.empty,
state: React.useMemo(()=>props.selectionMode ? props.checkedItems && createCheckedItems(props.checkedItems) : undefined, [
props.checkedItems,
props.selectionMode
]),
defaultState: props.defaultCheckedItems ? ()=>initializeCheckedItems(props, headlessTree) : undefined
});
}
export function createNextFlatCheckedItems(data, previousCheckedItems, headlessTree) {
if (data.selectionMode === 'single') {
return ImmutableMap.from([
[
data.value,
data.checked
]
]);
}
const treeItem = headlessTree.get(data.value);
if (!treeItem) {
if (process.env.NODE_ENV !== 'production') {
// eslint-disable-next-line no-console
console.error(`@fluentui/react-tree [useHeadlessFlatTree]:
Tree item ${data.value} not found.`);
}
return previousCheckedItems;
}
// Calling `ImmutableMap.set()` creates a new ImmutableMap - avoid this in loops.
// Instead write all updates to a native Map and create a new ImmutableMap at the end.
// Note that all descendants of the toggled item are processed even if they are collapsed,
// making the choice of algorithm more important.
const nextCheckedItemsMap = new Map(ImmutableMap.dangerouslyGetInternalMap(previousCheckedItems));
// The toggled item itself
nextCheckedItemsMap.set(data.value, data.checked);
// Descendant updates
for (const children of headlessTree.subtree(data.value)){
nextCheckedItemsMap.set(children.value, data.checked);
}
// Ancestor updates - must be done after adding descendants and the toggle item.
// If any ancestor is mixed, all ancestors above it are mixed too.
let isAncestorsMixed = false;
for (const ancestor of headlessTree.ancestors(treeItem.value)){
if (isAncestorsMixed) {
nextCheckedItemsMap.set(ancestor.value, 'mixed');
continue;
}
// For each ancestor, if all of its children now have the same checked state as the toggled item,
// set the ancestor to that checked state too. Otherwise it is 'mixed'.
let childrenWithSameState = 0;
for (const child of headlessTree.children(ancestor.value)){
if ((nextCheckedItemsMap.get(child.value) || false) === data.checked) {
childrenWithSameState++;
}
}
if (childrenWithSameState === ancestor.childrenValues.length) {
nextCheckedItemsMap.set(ancestor.value, data.checked);
} else {
nextCheckedItemsMap.set(ancestor.value, 'mixed');
isAncestorsMixed = true;
}
}
const nextCheckedItems = ImmutableMap.from(nextCheckedItemsMap);
return nextCheckedItems;
}
function initializeCheckedItems(props, headlessTree) {
if (!props.selectionMode) {
return ImmutableMap.empty;
}
let state = createCheckedItems(props.defaultCheckedItems);
// if selectionMode is multiselect, we need to calculate the checked state of all children
// and ancestors of the defaultCheckedItems
if (props.selectionMode === 'multiselect') {
for (const [value, checked] of state){
state = createNextFlatCheckedItems({
value,
checked,
selectionMode: props.selectionMode
}, state, headlessTree);
}
}
return state;
}